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Status of Broken World
clothes2.png
clothes1.png
Testing Plan
PlacingObjects
hat4.png
Nameplates, Animation System, and House Placement
hat3.png
hat2.png
hat1.png
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December 2012
March 2012
February 2012
January 2012
December 2011
November 2011
October 2011
September 2011
August 2011
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2012.12.13:
Status of Broken World
2012.03.29:
clothes2.png
2012.03.29:
clothes1.png
2012.03.28:
Testing Plan
2012.03.24:
PlacingObjects
2012.03.22:
hat4.png
2012.03.22:
Nameplates, Animation System, and House Placement
2012.03.22:
hat3.png
2012.03.22:
hat2.png
2012.03.22:
hat1.png
2012.03.19:
Bucket Head
2012.03.15:
ncloth demo 2.png
2012.03.14:
ncloth demo.png
2012.03.02:
tile1.png
2012.03.02:
tile4.png
2012.03.02:
tile3.png
2012.03.02:
tile2.png
2012.03.01:
Item Forge: Recipes
2012.03.01:
Item Forge: Containers
2012.02.26:
Chat Test
2012.02.20:
kiln.png
2012.02.20:
store.png
2012.02.20:
windturbine.png
2012.02.13:
UI Demonstration
2012.02.13:
Beta Login Screen
2012.02.13:
Better Lighting in Unity 3.5
2012.02.13:
Sixty Headless Clients
2012.02.05:
Headless Client
2012.02.05:
Multiple Players
2012.01.30:
Art Asset Completion List
2012.01.30:
Some Character Animations
2012.01.30:
ContainterMenu.jpg
2012.01.30:
UIMockup.jpg
2012.01.30:
lockbox.png
2012.01.30:
ducttape.png
2012.01.30:
sticks.png
2012.01.30:
Brick.png
2012.01.30:
Cabin.png
2012.01.30:
Shack.png
2012.01.30:
Rendering Many Characters
2012.01.23:
Item Demo
2011.12.13:
landscape10.jpg
2011.12.13:
landscape9.jpg
2011.12.13:
landscape8.png
2011.12.13:
landscape7.png
2011.12.13:
landscape6.png
2011.12.12:
Tile Editor Part 4
2011.12.12:
Tile Editor Part 3
2011.12.12:
Tile Editor Part 2
2011.12.12:
Networking Demo
2011.12.12:
Broken World Tile Editor Part 1
2011.12.05:
signs.png
2011.12.05:
warehouse.png
2011.12.05:
transmissiontower.png
2011.12.05:
ruinedhouse1.png
2011.12.05:
ruinedbuilding1.png
2011.12.05:
Powerlines.png
2011.12.05:
fence1.png
2011.12.03:
A world of images
2011.12.01:
plasticbottle.png
2011.12.01:
merchantstand.png
2011.12.01:
sodhouse.png
2011.12.01:
abandonedcar1.png
2011.12.01:
landscape5.png
2011.11.30:
Unity, AssetBundles, the WWW and You!
2011.11.28:
Networking in Unity: Back to Basics
2011.11.21:
The Trials of Networking
2011.11.21:
Generating Terrain in Realtime; Really This Time
2011.11.10:
Generating Terrain in Realtime
2011.11.07:
Specific Designs
2011.11.01:
book.png
2011.11.01:
tincan.png
2011.11.01:
forge.png
2011.11.01:
Workshop.png
2011.11.01:
stonehouse.png
2011.11.01:
messageboard.png
2011.11.01:
mailbox.png
2011.11.01:
well.png
2011.11.01:
tree2.png
2011.11.01:
tree1.png
2011.11.01:
Male_run.png
2011.11.01:
Male_walk.png
2011.11.01:
Male_idle.png
2011.11.01:
Female_Base_Mesh.png
2011.11.01:
Male_Base_Mesh.png
2011.11.01:
landscape4.png
2011.11.01:
landscape3.png
2011.11.01:
landscape2.png
2011.11.01:
landscape1.png
2011.11.01:
Shed
2011.11.01:
Tent
2011.11.01:
City concept
2011.11.01:
Shack
2011.11.01:
PlayerConcept
2011.11.01:
Landscape Concept
2011.10.11:
A Prettier World
2011.10.10:
Final Paper [WIP]
2011.10.10:
Progress Report
2011.10.05:
Design Doc
2011.09.17:
Procedurally Tiled Infinite World
2011.09.15:
Size of the world
2011.09.14:
Day/Night Cycle Test
2011.09.14:
Feature List
2011.09.11:
Website is Up!
2011.09.11:
Meeting Agendas
2011.09.11:
Infinitly Tiled World Prototype
2011.09.11:
Asset List
2011.09.11:
Related Works
2011.09.10:
Treatment Doc
2011.09.07:
Character Concept
2011.09.04:
First Look
2011.08.30:
Mark's Tech Blog test